Supers- Well, hands down best single super, Soul Illusion.ACs- Hands down best acs, Punch ac is godly and kick ac is too good, more on these later.Anti-air- c.mp, c.fp, and s.fp pretty much cover almost any AA situation you can run into.Poking- c.mp is a all around get the hell off me move and highly abusable, when used smart any way, dont expect to just mash c.mp and win, but on top of that she does have a very good set of normals, df+mk for example.Hands down top 4 in A2, no arguing about it. She can be played various ways effectively, so use whatever style fits you whether aggressive or c.mp x100. With unparalleled priority on her crouching strong punches, great reach and overall priority on the rest of her normals, and her godly assortment of level 1 supers/ACs/CCs, Rose earns her spot in the herald Top 4.
Rose needs to always have meter to threaten opponents because just one level of meter gives her a world of openings and comebacks. She should be played very aggressively as her offensive game is far better than her defensive one. Ranking wise, she's in the upper echelon of the cast, generally agreed to be part of the top tier. Rose's best Street Fighter incarnation is definitely SFA2. She calls to her soul, believing the heavens will punish whomever wields the mystic power without good intentions. Constantly searching for the right balance of action and reaction, Rose possesses an intuition that borders on telepathy. Rose's inner strength guides her in battle.